![]() ![]() And then, there are frequent points in the game where you simply have no clue where you're supposed to go next or what you're supposed to do. And the game over explains literally everything like this. 52 full seconds of text, just to explain how to push the Y button four times. There was one point where a character was explaining a new combat technique, and I timed how long it took to get through their explanation, and it literally took 52 seconds for them to explain "mash Y four times." I'm not joking. The dialogue stretches on for an eternity, as do gameplay explanations. And the text portions of the game are egregiously drawn out (no pun intended). It amounts to mashing Y and then using the paintbrush to draw a line through the enemy when they're down to defeat them. But I am somewhat disappointed with the actual gameplay itself. ![]() Other reviews also mention the music, which again, is gorgeous, and the humorous characters. I've noticed that most reviews for this game focus almost entirely on the artstyle, and there's a reason why, because it's beautiful. ![]() And now, I can see why so many people love this game, and why it's endured for just over a decade, because it is an absolutely gorgeous looking game. And now, I can see why so many people love this game, and why it's endured for just over a decade, because it is an absolutely I'd been wanting to play Okami for a long time, but despite all the times it had been ported to numerous different systems over the past few console generations, I'd just never gotten around to it at any point within the last 12 years, until it came to the Switch. I'd been wanting to play Okami for a long time, but despite all the times it had been ported to numerous different systems over the past few console generations, I'd just never gotten around to it at any point within the last 12 years, until it came to the Switch. ![]()
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